6-Political Science-Government

government

Authorities {government}| make and administer laws and have political offices.

authority

Governments need legitimate claims to authority.

comparative government

Governments differ in leaders, economic systems, political rights, and ideology.

consent to have government

Government assumes that society's people consent to state or community polity, voluntarily, knowledgeably, and decisively. Communities have allegiance oaths. People consent if they vote or do not leave. However, most people do not realize they consented. Perhaps, one's ancestors consented to losing some rights to gain security or other rights {social contract theory}, and people today honor that contract. Freely entered unwritten agreements to exchange something for something else, for mutual benefit, can be bases for social organizations. Democratic societies in which people are free and equal can depend on social contracts. However, most people are not aware of such contracts. Most likely, citizens have formed citizenship habits by socialization.

law

Law is not just ruler decrees. People that have obligations under law must have consented to laws. Laws can be good and correct for situations and participants. Laws can be unjust. Laws can be forms of force. Laws can be for community good, not for rulers. Will and reason make and obey laws. Legal decisions use legal and cultural history, morals, and current facts to interpret law.

types

Political-system classifications depend on location, geographical area, population, legal system, legal code, ethical codes, religious codes, or wealth. Political systems depend on who rules.

political system

Most human groups {political system} involve power, rule, and authority. Political systems have interacting political institutions {political process}. Political systems differ in legitimacy, leadership, authority, number, independence, and influences.

states' rights

States of unions or confederations can retain rights {states' rights}| that unions or confederations do not have.

6-Political Science-Government-Ideas

political realism

Sovereigns do not have moral or other constraints on international relations, except to defend nation and people {political realism}. Spying, warring, killing, and other actions are correct if necessary to fulfill obligations.

ruling elite hypothesis

Unified influential minorities always rule political systems {ruling elite hypothesis}. However, this hypothesis is not true, because political leaders always conflict.

compact theory

Government rules by governed's consent {compact theory}, an idea from ancient Greece.

social contract

States result from contracts {social contract, government}| that express collective group will to provide government services for the common interest. Perhaps, one's ancestors consented to losing some rights to gain security or other rights, and people today honor that contract. However, most people are not aware of such contracts.

6-Political Science-Government-Tribe

matriarchy

Tribes can have rule by mother {matriarchy}|.

patriarchy

Tribes can have rule by father {patriarchy}|.

6-Political Science-Government-Branch

government branch

Governments have administration, legislature, and judiciary {government branch}.

judicial branch

Government branches {judicial branch}| can determine and interpret laws and their consequences. Judges preside over courts, in which they interpret laws and assign punishments for breaking laws. Higher courts hear appeals from lower courts.

6-Political Science-Government-Branch-Executive

executive branch

Presidents lead nations and administrations, or prime ministers elected by ruling party lead governments, or both {executive branch}|. Executive branch carries out laws.

office of government

Political systems have political roles or positions {office}, which enforce, create, or interpret laws.

pocket veto

Leaders can refuse to sign legislation and so prevent enactment {pocket veto}|.

6-Political Science-Government-Branch-Executive-People

cabinet of executive

Administrations include ministers {cabinet, government}| for government functions: foreign affairs, defense, health, education, welfare, commerce, internal affairs, agriculture, justice and law, treasury, transportation, police, intelligence, housing, cities, post office, and utilities.

civil service government

Salaried people {civil service}| can work to execute policies and laws in the executive branch. Civil service is not military, judicial, or legislative.

commission plan

City government can have equal commissioners elected from districts or at-large {commission plan}.

mayoralty

Cities have mayor's offices {mayoralty}|.

president

A person {president}| elected by popular vote can lead a nation and administration.

prime minister

A person {prime minister}| elected by ruling party can lead a government and administration.

6-Political Science-Government-Branch-Legislative

legislative branch

Government branches {legislative branch}| {legislature} can make laws. Congresses or parliaments can have one or two houses, such as Senate and House of Representatives.

electoral college

Elected officials can meet {electoral college}| to vote for nation's leader.

6-Political Science-Government-Branch-Legislative-Representative

representative

Congresses or parliaments can have people {representative}| {legislator} elected from nation, state, county, or city districts. People can speak and act for groups.

at-large

Representatives can be from whole nation, state, county, or city {at-large}|.

6-Political Science-Government-Branch-Legislative-Procedure

gag rule

Legislative rules {gag rule} can limit or stop debate.

senatorial courtesy

Senators can defer to colleagues who request the floor {senatorial courtesy}|.

smoke-filled room

Back rooms {smoke-filled room} are where legislators make deals.

unit rule

One candidate or law can receive all group votes or delegates {unit rule}|.

6-Political Science-Government-Branch-Legislative-Procedure-Parliamentary

parliamentary procedure

A parliament has rules of operation {parliamentary procedure} {legislative procedure} {rules of order}. Parliamentary procedure describes how to use main motions and their secondary motions, such as subsidiary motions, incidental motions, and privileged motions. Parliamentary procedure also describes how to use resolutions. It also describes nominating, voting, disciplining, appealing, paying dues, and drafting organization constitutions, charters, and bylaws. Parliamentary procedure typically allows majority rule while addressing minority concerns.

adjournment

A motion can be to end the current session {adjournment}. It has precedence over the current main motion. A motion for adjournment include the time and place of the next meeting.

amendment of motion

A parliament member can request an additional section to a motion {amendment, motion} for discussion. It is a secondary and subsidiary motion.

approve the minutes

The chair or members can approve or correct the summary of the previous meeting {approve the minutes}.

bill as proposed law

A parliament member can introduce a proposed law {bill, law} for discussion and vote.

call the question

A parliament member can ask for immediate voting {call the question} {move the previous question} on the current motion. It has precedence over the current motion.

call to order

The chair can begin the session {call to order}.

cloture

Legislatures can end debate and vote {cloture}|.

committee report

A committee chair can report committee activities {committee report}.

filibuster

A parliament member can hold the floor and speak at length against a bill {filibuster}.

gavel

The chair has a wooden hammer {gavel} and pad. One tap means that meeting has adjourned, a business item has completed, or members should sit (after an opening ceremony). Two taps means call to order. Three taps means that all members should stand (on the third tap). Four or more short taps means attend to the chair and restore order.

motion

A parliament member can request an action {motion, law}| {making a motion} for discussion and vote.

new business

The chair can ask if members want to introduce something {new business}.

obtaining the floor

The chair can allow a parliament member to speak {obtaining the floor}.

order of business

A meeting has {order of business}: call to order, roll call (optional), minutes, treasurer report, secretary reports (optional), other officer reports (optional), committee reports (optional), unfinished and postponed business, new business, program (optional), and adjournment.

out of order

A member can speak without prior recognition from the chair {out of order}.

pass a motion

Parliament can vote for a motion {pass a motion}. If the vote fails to get a majority, the motion dies. If the vote has a majority, the chair directs someone to take action to implement the motion.

point of order

A member can indicate a rule violation {point of order}.

previous notice

Some motions require a waiting period {previous notice} before discussion.

read the minutes

The secretary can read his or her summary of the previous meeting {read the minutes}.

roll call

The secretary can ask each member if he or she is present {roll call}.

second the motion

Following motions, at least one other person must approve the motion {second the motion}| {seconding a motion}. If no second, the motion dies. Nominations do not require seconds.

tabling a motion

Following motions, a person can move to suspend discussion of the motion {tabling a motion}|. It has precedence over the current main motion.

treasurer's report

The treasurer reports recent expenditures and revenue and states the current balance {treasurer's report}.

unfinished business

The chair can ask if members did not finish something at the previous meeting {unfinished business}.

6-Political Science-Government-Branch-Legislative-Session

plenary

Sessions can open to all members {plenary}|, or leaders can have all powers.

quorum of people

A minimum number {quorum}| must be present for organizations to make decisions.

6-Political Science-Government-Kinds

aristocracy

Several rich educated people can rule {aristocracy}|. Rule depends on status.

meritocracy

Political rule can depend on achievement and intelligence {meritocracy}|.

plutocracy

Wealthy can rule {plutocracy}|.

pluralistic system

Pluralism {pluralistic political system} {pluralistic system} allows many autonomous political subsystems. Societies can have more than few groups {pluralism, society} {diversity, society}. Pluralism can divide loyalties.

legalism

Natural law, tradition, treaty, and convention {legalism} can regulate or control power relations, as in peaceful international relations.

paternalism

People or institutions can control others' behavior without their consent, supposedly for their good, as for children and incapacitated people {paternalism}|.

6-Political Science-Government-Kinds-Small

communism

Communities {communism}| can control all life aspects for individual good and have no social or economic classes.

tribal government

Government {tribal government} can depend on extended families. Tribalism conflicts with nationalism.

6-Political Science-Government-Kinds-Large

centralized government

Government {centralized government} can try to control all political subsystems.

confederation

Governments {federalism} {confederation}| can coordinate autonomous states.

6-Political Science-Government-Kinds-Democracy

democracy

The people can rule {democracy}|. Democracy claims to allow government participation by more people, to increase people's autonomy, to increase equality, and to have the best procedure for reasoning and deciding. Democracy does not necessarily translate people's combined wills into expected decisions, because choices can have poor definition and people's self-interest is typically against public interest.

parliamentary democracy

State districts can elect representatives to legislative bodies {parliamentary democracy}|. Legislature selects government leaders from its ranks, to form executive branch, which controls top government levels. Civil servants manage government bureaucracy.

presidential democracy

The people can elect president to lead nation and propose and enforce laws {presidential democracy}|. Legislature, elected separately, makes laws.

6-Political Science-Government-Kinds-Autocracy

autocracy

Dictators or several people can rule {autocracy}|, but political institutions are free and power does not centralize.

despotism

One person can have non-hereditary rule {despotism}|.

dictatorship

One person can gain authority through force and hold all authority {dictatorship}|.

fascism

Governments {fascism}| can control all life aspects, supposedly for public good. Fascism often has ethnocentrism and class society.

police state

Police power can be for political purposes {police state}|.

theocracy

Government can be by religious leaders {theocracy}|.

totalitarianism

Governments {totalitarianism}| can try to eliminate all political subsystems or their freedoms. Identification with strong leader, vicarious sense of power through aggression against other groups, and feeling of belonging to a strong political party contribute to totalitarianism.

tyranny

Rulers can have all power {tyranny}|.

6-Political Science-Government-Kinds-Autocracy-Monarchy

monarchy

King and queens assume power by heredity or through election by nobles {monarchy}|. Monarchs have absolute power.

constitutional monarchy

Constitution and separate legislature, executive, and judicial systems can control ruler power {constitutional monarchy}|. King or queen can be head of state, with only ceremonial power.

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Date Modified: 2022.0225